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Arixo History
The troubles for Arixo, along with the rest
of the old United States, really started in 1927, in particular with the
second flu epidemic. Many people tried to flee to the relatively unaffected
Southwest, unfortunately bringing the flu with them. Most western states
were forced to limit immigration and eventually close their borders outright,
as best they could, anyway. Though independant in spirit, Arizona and New
Mexico were never before strong Regionalists, being dependent on commerce
with the rest of the country, and so were hit hard. In 1928, they tried
to form a Four Corners Coalition with Utah and Colorado, but Utah respectfully
declined, and Colorado never even responded. One good thing, given the
already generally poor economy in the soon-to-be Arixo, the stock market
crash of '29 had little effect for most of its citizens.
By this time, the flu epidemic had largely
run its course, and the two states had hopes of opening their borders to
the rest of the country once again. When Texas seceded at the start of
1930, it caused more alarm than surprise (being neighbors, it was already
known that Texas tried to do things its own way). But when the rest of
the country started to fall apart around them, Arizonans and New Mexicans
both became terrified. They tried to retain the pretense of being part
of the United States for almost two years, but the distance to the capital
made this increasingly tenuous. Support from Columbia dried up, and
Arixo was forced to fend for itself. The two states had long been considered
basically a single entity, and so the border between them was erased easily.
Thus, on November 27, 1931, the country of Arixo was born.
To even out the power base between the economically
stronger New Mexico side and the weaker Arizona side, Phoenix became
the nation's capital. Arixo has tried to maintain something like
the democratic system of old, maintaining an elected President and fifteen
member legislature. The current President is Theodore Davis, a cunning
man most give credit for maintaining Arixo's viability as a country. However,
some of the families of the old Spanish land-grants and large-scale ranchers
are beginning to try to exert more power locally than the central government,
building up private armies and quietly appropriating nearby villages and
towns into their lands. It is not known how long this will be allowed to
continue.
The last major blow to Arixo's development
happened the following year when the Navajo Nation broke off, taking nearly
a quarter of the land with them. Many residents were forced off the lands;
all Anglos had to go, but Hispanics had more leeway. This lead to rather
substantial increases in some cities' populations, especially Albuquerque
and Flagstaff. Some of the Native Americans in other reservations moved
into the Navajo Nation (particularly the younger generations), but many
remained, seeing it as just too much trouble. The other Arixans tend to
view those who stayed behind with some distrust, not really knowing
what to expect after the Navajo split. The militant Apaches of White River
give just cause for such lack of trust.
Arixo proved to be self-sufficient in most
fields, except for manufacturing industries. Only raw materials were in
abundance, both agricultural and mineral, and most of the latter had previously
been sent elsewhere to be processed. The Arixan government strives to maintain
neutrality with their neighbors in hopes of trading for needed items, until
their industrial base could be built up. the major exports remain, as they
were in the days before the split, the three C's: copper, cotton and cattle.
This willingness to trade with just about anyone
(with the exception of known pirates), saved the fledgling nation from
economic ruin. Arixo also had the advantage of being the safest trade route
from the west coast to the other eastern nations, bypassing Free Colorado
and the Disputed Western Territories. This has helped make it a major trading
center, especially the city of Albuquerque. Always looking for another
source of income, air traffic through the country must pay tolls,
frequently quite high, which many still find preferable to the alternatives.
Trade with Pacifica especially has remained strong. With the eventual accumulation
of a few zeppelins, trade with parts east of the Mississippi became truly
feasible, and routes were quickly established. The Empire State has proven
a steady customer, as have Dixie and Louisiana, while trade with ISA has
slowed down since local industries were established. Most other countries
trade with Arixo regularly.
Arixo is not exactly a "dry" nation. Alcohol
is shipped into and through the country often, but it is strictly regulated.
Any kind can be bought, from beer to the most expensive liqueurs, but only
officially at state run outlet stores, and usually at exorbitant prices,
as the government uses these stores as a major source of internal revenue.
It can only be sold to those twenty or older, and no Native American can
buy any (an attempt to keep the remaining Indians and the next-door Navajo
Nation happy). So far, this arrangement has kept everyone content, but
it has led to a lot of smuggling, from Mexico and Free Colorado especially.
Some believe the Arixan government is the primary buyer from the smugglers,
and is the reason why legal alcohol is so expensive, but this has never
been proven.
Given the distances between settlements in
the desert regions, aviation became popular early on. However, few of the
populace could afford to purchase their own plane. Most planes were part
of air shows or used to ship cargo. Many had a chance to learn flying,
but rarely the oppurtunity to implement their skills. With no means of
production, and few useful planes, Arixo had virtually no air force for
more than a year of its outset, though it did have many willing pilots.
Most commerce, at least with nearby countries, was by train; much of it
continues to be. This had the upshot that Arixo was largely ignored by
air pirates and potentially hostile nations for the first two years of
its existence. Unfortunately, it also allowed many pirate groups to move
into the mostly empty and unprotected regions unmolested. A few of the
larger cities established militias, but the planes they flew were under
armed and poorly maintained, and could not stop the pirates from moving
in. By late '32, though, Arixo had purchased enough of a fleet to put up
some resistance, leading shortly to the creation of the Arixo Air Defense
Force (AADF). At first, it was really only enough to protect the newly
amassed zeppelins, and pirates remained a problem. President Davis was
forced to make a deal with the pirate bands, allowing them to remain in
Arixo as long as they stayed away from the air militias and certain shipping
lanes. The militias were not told of this deal, and were surprised when
pirate activity suddenly lessened. Last year, President Davis renamed the
AADF, changing it the less specific Arixo Air Militia (AAM), but most Arixans
still refer to the local air forces as the AADF.
The militias did not become idle, though, as
Arixo is surrounded by hostile and potentially hostile countries. Smugglers
and pirates from Free Colorado and Mexico are constant threats. War with
Mexico is almost certain, as that older country seeks to reclaim its former
holdings. Utah hates Arixo's alcohol policy, and occasionally runs attacks
on warehouses. Relations with Texas are polite but strained, and with the
recent discovery of oil and natural gas in southeast Arixo, they may be
looking towards expansion. Only the Mexican threat has kept Texas at bay
so far. Relations with Hollywood are cordial, but far from friendly. This
is due in large part to Arixo's frequent trade with Pacifica, as well as
the often heavy tolls on shipping to the East, but also because of negative
stereotypes on either side. Many in Hollywood think of Arixans as little
more than uncultured peasants, while Arixan citizens see the others as
obnoxious snobs. The Navajo Nation is not a true enemy, mostly because
neither side has a formidable air force. There are also the few Native
American groups that stayed in Arixo territory, but don't recognize the
government. No one, though, is happy with Arixo's essentially legitimizing
attitude toward pirate activity. Local militias also have to deal with
those pirate bands that didn't agree to Davis' deal, as well as several
Unionist groups. Unionism is strong in Arixo, not so much because of high
ideals about the glory of the old United States, but because many see it
as the best means for survival. Many in power, though, have gotten used
to being big fish in a little pond, rather than relatively little fish
in a big pond, and would hate to lose their current status.
Since the splintering, Arixo has been working
hard on building up its industrial base, with a number of state run factories
constructed around the new country. Arixo Manufacturing in Tucson began
production of light and heavy machinery in late 1932. By '34, Arixo Arms
in Albuquerque had started creating weaponry especially for export, and
Arixo Airworks in Phoenix opened in '34, producing the first locally manufactured
plane, the Cougar. Another branch is set to open in several months
in Santa Fe. Recently, the independently owned and run Baca Aviation Concern
(BAC) started up in Los Alamos, specializing in auto-gyros. The Arixan
government has tried to purchase this new company, but BAC has thus far
refused.
Careful trading and a lack, so far, of strong, militant
enemies have led to Arixo becoming fairly wealthy. The government's greatest
concern is providing planes for an over-abundance of pilots, and maintaining
trade with as much of North America as they can get away with. There has
been some murmuring of the populace's dissatisfaction with the government's
over-bearing policies. Most businesses, farms, and mines were taken over
by the state, the party line being that it was necessary to protect against
pirates and other nations. No one complained at the time, because they
were seeing results (the formation of the AADF, continued dealing with
other countries), but many are beginning to notice how much freedom they
lost, and in the land of Old West frontiersmen, this does not sit well.
This, combined with the large land-owners causing trouble, and the unease
over the remaining Indians, makes Arixo a potentially explosive region,
at least internally. Trade with the outside world will probably continue
no matter what happens.
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